Release 66.1 - what's new

Today's release brings some exiting changes and improvements:

  1. Lots of very significant Targets System improvements and changes.
  2. Age display, at the bottom of the UI on desktop, shows countdown to next age and clicking on it, shows ages info popup with lost of useful information. The new ages popup is also on mobile
  3. Village names, out of necessity, are limited to these characters: Alpha-numeric, space plus:
    , . _ - ^ [] () {} % * # @ ! | ~ +
  4. Combat presets : now show you morale information when launching attacks.
  5. Bug fix: village rename from map HUD now populates with current name.
  6. Bug Fix: on desktop, in game mail messages from roe team, open in a new tab (finally!).
  7. Other minor bug fixes and improvements.

Target System improvements in Release 66.1

Alpha release of the Target System gets a lot of improvements based on your feedback.

It is still in Alpha-release so it is very crude as we await your further feedback.

Map HUD target info display

When you place a target request on a village, you will be able to see the notes you put on it, right on the map's HUD

Act-by Time

You can now set a "attack this target by time" or "support this village by time", and this appears as a countdown for your clan. For village with incoming attacks, you can auto populate this with the land time of the 1st incoming

Assigned To 

You can now assign a target to a particular player. This is a big and far reaching addition that opens up a lot of new possibilities - possibility for private operations, and a way to notify a single player to act more quickly.

Assigning a target to player, has the following effects:

1) Displays is the map HUD to tell the player that this target is assigned to them

2) highlights the target in the target list for this player

3) If you include an "act by" time, the person also gets a counter on the bottom of the UI thus prompting them that there is an action requested of them.

4) IMPORTANT - Limit visibility of this target request - ONLY the person who created this targets request, and the person to whom it was assigned, will see it. Rest of the clan and allies will not see this target request at all.

This allows you to create private operations, assigning targets quietly to a select group of people. Note that if you can create multiple target request per village, therefore you can have one village assigned to multiple people, and even to entire clan at the same time.

IMPORTANT NOTE - only assign to a clan member or ally as only those players can see your targets! If you assign target to someone outside of your clan & allies, they will never see it.

New realms coming shortly

Early springs brigs a plethora of new realms, and a opportunity to show of our hot female avatars!

Thanks to your suggestions (keep more coming!), we were able to come up with a lots of different types of realms, some even wacky realms, with a hope that everyone can find something that suits their game play!


Subscription Realm

No spells, with a monthly subscription. Our next attempt to bring a classic realm to all players, not just old Vets. No Legendaries, no morale, 4X speed.

R5 like Fast Realms

Realms are typically 2x speed. These will be 5x, just like the legendary and epic R5! There will be one with morale, another without it.

Strapped-for-time Morale Realms

Our morale realms, aimed at busy people with little time to play, were tuned to allow a 1h/day play. Many of you asked for two more types – 30min/day play target and 2h/day target. We will deliver such two realms!

No Clans Realm

A realm that has no clans, and ends when top 25 players remain on the realm. Every man and woman for themselves! Either no morale, or bonus only morale.

High-Roller Realm

Last few months brought lots of limits on servants usage, which some of you complained about. We will have a high-roller / sky-is-the-limit kind of a realm! No morale.

Veteran-Insane “Pure” Realm

A variation on our Veteran-Insane realm based on your feedback. 3X speed, no morale, no legendaries, no handicap

Giant Realm

Huge realm with many rebels to grow enormous empires! Something like 50 rebels per player! No morale


Smaller clan cap

10-25 player clan size limit (depending on realm size). Still 2 clan win condition. That will result in more dynamic diplomatic landscape.

No or smaller handicap

Either no handicap or very low age 1 handicap only – 25% max, in age 1, 0% in age 2 on wards

Lower unit desertion

Less aggressive unit desertion parameters.

No stewardship 

These realms, will all have no stewardship. With sleep mode, vacation mode, soon to come weekend mode, and mobile companion app, stewardship has become less necessary and it has been brought to our attention that some clans force clan members to setup stewardship, then use it to take over smaller players etc. So we are trying realms without stewardship to give some players a break.

Clan change freeze sooner

Changing clans will be frozen earlier than Age 7, perhaps as soon as Age 3


We are planning to launch a new realm ever 2 weeks so watch the schedule, and pick what suits your game play!

Want to try new realms anonymously?

We know that old grudges can make starting a new realm a painful reopening of old wounds.
Therefore we allow for anonymous play via Throne Room.

Let's see how, via a story (which is totally fictional ... honest!)

There was a person named Greg Bala
All loved him, 
but, one day, due to no faul of his own, 
an evil clan, and all its member, go angry with him!
a grudge against him they held, for very long.

Every realm Greg started on, old reveries kicked in! 
So one day, starting a new realm, a different name he picked. 
SomeoneElse he will be known in this world!

He was happy as happy can be, till some nosy little hobbit, his Throne Room decided to see

Told everyone, yes he did!
everyone now knew, who SomeoneElse really is! 
Old reveries flared up! Fresh start ended as fast as that! 

TO AVOID THIS SAD END, follow these rules:

Start a new realm, then quickly go your Throne Room 

Access your list of realms

Turn the "display: off" for the realm you want to be anonymous in

Now, when someone from that anonymous realm 109 views your Throne Room, all they will see is this : 

and in your list of realms, they will see only this:

Also, when someone else views your Throne Room, from some other realms, on which you are not anonymous, all realms that you did mark as anonymous (ie, set "display off"), will not appear in the list. So in this case, realm 109 would not appear. So your friend and enemies from other realms, will not see that you also play on realm 109. 

Be aware however, never to share these link to your throne room, to player from the anonymous realms ( like Realm 109 in this example) as these links reveal your Throne Room with all its spender!

New realms Feb 3rd!

New Realms launching this Friday!
This short video, gives you a quick summary of what is new in these realms.

3 Realms launching Friday Feb 3 2017

- R113 Veteran-Insane realm
- R114 Veteran realm
- R115 Veteran realm - mobile only

GOT LESS TIME? Play R114 or R115

In Summary: 

- Lower handicap. Smaller max, bigger point difference kick in.
- Fewer Legendary villages resulting in very rare finds.
- Preset-Attacks UI debut - easier farming and more
- Daily gift limit reduction by 50% with unused gift carry over of 3 days max.
- Bonus-only morale in R113. Morale that gives bonuses but no penalties or limits
- Attack-limiting morale on R114 and R115 that levels the playing field to a rough target of 1h/day play.

Combat Preset (Attack presets)

A few feature will debut shortly, in its Alpha stage, that will greatly improve the early game rebel farming / raiding for silver, and more!

Preset attacks, are simply saved troop combinations that you can later send with just one click.

To Create a PreSet Attack

Simply go to the attack page, enter your troops, then click SAVE rather than attack

Enter the name of your preset, then click SAVE again.
You can also choose if this preset will try to launch these troops from your currently selected village on the map, or if it will pick the first village closes to your target and try to launch from there.

To launch a preset attack

Now you will see a little box with your entered name for this preset. Clicking it, will try to launch these troops at your target.
 Indicators will tell you if the launch was successful etc 

Or not successful and why 

Eventually, you can add more, all kinds of presets 

This is an ALPHA RELEASE of this feature, so it is rough and not fully competed. We are releasing it early, so that you can play with it, and comment how we can improve it. Tell us what you would like to see in this to make it useful for you. 

Known Issues

none at this time

What is coming next.

A few features we are considering, please comment or vote on them if you agree.


Post your own suggestion here. See the list of all suggestions here.

Pin / UnPin War Room

War Room launches with your villages listed according to the distance to your target.

When you choose to attack a different village, the war room launches again, with the village list again refreshed according to the distance to the target.

When you do not want the list of villages to change, "PIN" the war room. When PINNED, list of villages does not change, just the distance to target is updated. (Just tap the blue pin icon in the upper right corner to set or reset this option)

PINNING will come in handy when you want to launch multiple attacks from the same village, or set of villages.

Example: Here we have a PINNED list. Notice that when the target changes, the villages listed stay the same (but the attack distances recalculate). Handy!