Target System - Release v1

Our Target System went through a number of iterations (alpha, beta).

We learned a lot - what works, what is unnecessary, how you want to use it. Based on your feedback, we are releasing a new update, now a full version 1 release.

Greg Bala explain the changes and how to use it, in these two developer log videos

Developer Log 21 Part 1 of 2
Target System
Calling for support



Developer Log 21 Part 2 of 2
Target System
Calling for attacks


Make a HOW-TO video tutorial and earn servants!

Hail Realm of Empire players!

We want YOU to share your best how-to-play Realm Of Empires ideas with the rest of the community, and we will reward you - we will shower you - with servants for doing so!

IN A NUTSHELL 

  1. Make a how-to video about Realm of Empires, and upload it to YouTube
  2. Send us a link to the video
  3. Get between 500 to 5,000 servants.
  4. Repeat (see rules)

WHAT SHOULD THE VIDEO BE ABOUT

Your video should be a tutorial or strategy guide for a specific concept or part of the game. 

Examples: 
  • How to maximize your early game growth / quickest way to the palace
  • How to use the war-room
  • How to attack in a war (feel free to simulate with a friend, or record actual war) 
  • How to defend when under attack (feel free to simulate with a friend) 
  • How to use any of the mass features
  • How to use the village list
  • How to efficiently raid rebels on a morale realm
  • How to setup and run a clan
  • How to use the target system 
  • How to use the clan claim system 
  • How to properly use legendary bonus villages 
  • etc ....

SERVANT PAYMENT STRUCTURE

  • If your video is a serious attempt at a good quality tutorial, or strategy guide, you will automatically earn 500 servants; basically, no joke videos please
  • If we judge your video as good enough quality and content for our channel, we will post it on our channel, and you earn 1000 servants
  • If we judge your video as good enough quality and content to feature it in game, we will share it with all players in game, and you will earn additional servants, up to 5,000 based on quality
We know that making videos is time consuming, therefore it is our intention, to reward every video that is a serious, honest attempt at a how-to tutorial. 

RULES

  • video has to be of at least 480p quality
  • audio has to be clear and understandable
  • video has to be showing RoE game-play; no theory, hands on how-tos only please, only new desktop or mobile UI. 
  • video can be of any duration, however, try to keep the video as short as possible for the given topic
  • once you have the video ready, contact us with the link to your video and "how-to video" in subject line  
  • your video will be automatically accepted as per payment structure; if you wish to do more videos, please contact us and let us know what you want to do next. 

RESOURCES

If you are wondering how to make a video, we suggest this free video capture program. Microsoft Movie Maker is an easy video editing tool, Adobe After Effects is a more powerful but more difficult to use option.

QUESTIONS?

Ask below in comments and we'll update this post with clarifications as needed

What had changed? A guide for veterans - Clan Claim System

Realm of Empires started in 2008. We regularly have veterans coming back after years of absence. Sometimes they have a hard time navigating through all the changes that were made over the years. We've compiled a guide designed to help veterans get up to speed on all the change.
In this post: Clan Claim SystemSee here for full summary of change.


Clan Claim System

Claiming of villages was typically done via forums or on chat. A new system allows you to simply claim villages right from the map


You can then see your claim, and other's claims right on the map

Lots of configuration options are available to clan leaders

What had changed? A guide for veterans - Target System

Realm of Empires started in 2008. We regularly have veterans coming back after years of absence. Sometimes they have a hard time navigating through all the changes that were made over the years. We've compiled a guide designed to help veterans get up to speed on all the change.
In this post: Target SystemSee here for full summary of change.

Target System - easy calling for support or attack assignment 

We wanted to simply how you ask for support from your clan mates and allies. Until recently, you had to manually message players asking for help. 

Now, you can simply create "Calls for support" and your clanmates and allies will be able to see where they need to send support, and by when. 


Likewise with organizing offensive operations. Assigning targets was tedious manual work via mail or chat. Now you can setup a "Call for attack" on a village and either allow clanmates to claim them or even assign targets to specific people 


This system went through a number of changes since it was released in its Alpha version to Beta version. Click those links for details and a how-to

What had changed? A guide for veterans - Research Changes

Realm of Empires started in 2008. We regularly have veterans coming back after years of absence. Sometimes they have a hard time navigating through all the changes that were made over the years. We've compiled a guide designed to help veterans get up to speed on all the change.
In this post: Research ChangesSee here for full summary of change.


Research Changes

Research has significantly changes to become a critical part of empire building. 

First, for simplicity and ability to focus on particular research tree, we no longer allow more than one researchers. However, all research time has been cut by a factor of 5, so over all duration of research has not increased. With this change, you are able to focus all your effort on a particular research tree and master it, rather than be forced to distribute your researchers among many trees. 


Likewise, we've added more research trees like over all empire wide attack bonus, empire wide defensive bonus to applies to your village regardless of the level of walls and towers. 

We've significantly increased the bonus of some less research trees like the Trading Post which went up from 100% bonus to 240%. This results in interesting options - for example, rather than building palaces in all your villages early on, it may be worth while to research Trading Post and take advantage of very large trading post capacity to transport silver to villages with a palace. 

Later on, we've adjusted the research times a ages, such that you must specialize; you can no longer simply master all research trees in an age. For example, in age 1, you typically can only complete about a third of research available, so you must decide on your long term strategy - concentrate on improving silver production and leave attack and defense research till later? Focus on just attack bonuses and spread out your efforts between offensive and defensive research? Or perhaps max out your defensive research and infantry bonuses and play defensively? 

More details in these videos :  



What had changed? A guide for veterans - End Game

Realm of Empires started in 2008. We regularly have veterans coming back after years of absence. Sometimes they have a hard time navigating through all the changes that were made over the years. We've compiled a guide designed to help veterans get up to speed on all the change.
In this post: End GameSee here for full summary of change.


End Game - win conditions and tournament-like play

In realms without a specific end date, we've set a "win condition" that everyone can see and work towards. Typically, the realm is considered won, when 1 or 2 allied clans control all of the realm, but some clans have other win conditions.

This was introduced in R100 as Greg Bala explain @ 2:12 in this video


Tournament style play was introduced to make it possible to win a realm in significant amount of time, Greg Bala explains: 


What had changed? A guide for veterans - Clan change freeze

Realm of Empires started in 2008. We regularly have veterans coming back after years of absence. Sometimes they have a hard time navigating through all the changes that were made over the years. We've compiled a guide designed to help veterans get up to speed on all the change.
In this post: Clan change freezeSee here for full summary of change.


Clan change freeze 

In order to have a set end game, a goal that all players can work to, we now disallow change changes at late ages of the realm. This means that at some point in time, clan changes are no longer allowed and you must therefore decide where you want to be. Beware, you can however be kicked out of a clan!

Greg Bala explains @ 1:36 in this video


What had changed? A guide for veterans - Legendary Bonus Villages

Realm of Empires started in 2008. We regularly have veterans coming back after years of absence. Sometimes they have a hard time navigating through all the changes that were made over the years. We've compiled a guide designed to help veterans get up to speed on all the change.
In this post: Legendary Bonus Villages. See here for full summary of change.


Legendary Bonus Villages

Legendary Bonus Villages, are a rare set of bonus villages that have significant power boost but have equally significant defensive penalty.

Presence of these villages, creates a lot of new tactical options because while you can easily take such a village from someone, killing a lot of their troops in the process if they choose to defend it, you will have an equally hard time defending it yourself!

Unlike with other bonus villages, you are also unable to change them to a different type, so if you capture it, be prepared to defend it....or, perhaps, not even bother defending them?

Dark General explains:





What had changed? A guide for veterans - Summary

Realm of Empires started in 2008 with Realm 1. We regularly have veterans, those who played a long time ago, come back after years of absence. Sometimes we hear that they have a hard time navigating through all the changes that were made over the years.

This guide tries to help veterans by itemizing changes that occurred over the years.

Here is a summary of changes

Game Play changes


 Changes to parameters and settings

  1. Servant usage balance - Building speed up
  2. Servant usage balance - Gift cap reduction
  3. Servant usage balance - Yay boost usage limitation
  4. Servant usage balance - Free speedups, spells, troops
  5. Handicap reductions
  6. Losing a governor on attack refunds part of the cost

New Features



What had changed? A guide for veterans - Morale

Realm of Empires started in 2008 with Realm 1. We regularly have veterans, those who played a long time ago, come back after years of absence. Sometimes we hear that they have a hard time navigating through all the changes that were made over the years.

This guide tries to help veterans by itemizing changes that occurred over the years.

MORALE


Morale mechanic, was introduced for those players, who felt they could not spend enough time in front of the game to compete with player that had more, sometimes all day to spend playing.

It basically gives you a set of "points" that you can use in a day, and each attack takes certain amount of points. Effectively, this means that once you use up your points, you cannot attack and must wait.

Because we know not all players like this, we have realms that do not have this new mechanic, and some that do.

Realm with this mechanic, are labeled as "1 hour per day" or "30 minutes per day" and indicate how many points you get. A 30 minutes per day realm, means that, roughly, if you spend 30 minutes playing on a realm, you will be just as competitive as a person who spends 10 hours, attack wise.

Realm with morale are typically called "Veteran" realms, realms without morale, are typically called "Veteran-insane" realms.

The effect on the game play are significant, and you have to adjust your play style to it.

The following videos explain the reasoning behind this mechanic, and explain how to use it